Stasis
An AI worth spending time with. A mind that asks better questions.
INDEPENDENT MIND.
INFINITE ORBIT.
From an empty repo
to things people use.
Follow a question far enough.
Eventually, it changes your world.
Some things have to come apart
before something new can exist.
Research. Software. Small tools with a life of their own.
Built independently, one difficult question at a time.
An AI worth spending time with. A mind that asks better questions.
Your documents. Your machine. An office suite that stays with you.
One objective. A coordinated team of AI specialists.
ENTER THIS WORLDFrom a research question to dental image inference.
A gesture becomes a command. Less friction between thought and action.
Two capybaras. Two very different adventures.
Built for the browser. Published on itch.io.
ENTER THE GAME ↗A capybara. A bicycle. One more hill.
Playable on itch.io · in development
ENTER THE GAME ↗Small capybara. Unforgiving realms. Earn the next step.
Playable on itch.ioI had an idea. Then another. So I learned what I needed, built what was missing, and kept going.
I build the things I want to exist. Then I ship them.
Offline-first software. Models trained with limited compute. Browser tools used across countries. I take an idea through the engineering, the release, and everything that comes after.
I work independently, following a question until it becomes something real. Right now, that question is Stasis: what would an AI you actually want to spend time with feel like?
Different problems. Different tools.
The same instinct to figure it out.
Find something I want to exist. Open an empty repository. Learn what the problem demands.
The interface, the systems underneath, the release, and the details nobody sees.
NativeOffice approaches 1,000 registered accounts. Browser tools reach people across countries.
Researching Stasis: a model family for better code, deeper conversations, and independent exploration.
An unusual idea. A difficult problem. A good conversation.
That's usually how it starts.